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» Using UML in a Risk-Driven Development Process
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ICSE
2003
IEEE-ACM
15 years 9 months ago
Detailing Architectural Design in the Tropos Methodology
Software systems development happens within a context which organizational processes are wellestablished. Hence, software needs to be built with flexible architectures based in so...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
92
Voted
AINA
2006
IEEE
15 years 1 months ago
Towards an Unified Experimentation Framework for Protocol Engineering
The design and development process of complex systems require an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the func...
Laurent Dairaine, Ernesto Exposito, Herve Thalmens...
63
Voted
SERP
2004
14 years 11 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
UML
2004
Springer
15 years 3 months ago
Supporting Model Refactorings Through Behaviour Inheritance Consistencies
Abstract. This paper addresses the problem of consistency preservation in model-driven software development. Software models typically embody many different views that need to be ...
Ragnhild Van Der Straeten, Viviane Jonckers, Tom M...
87
Voted
ACSC
2006
IEEE
15 years 3 months ago
Interaction design for a mobile context-aware system using discrete event modelling
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
Annika Hinze, Petra Malik, Robi Malik