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» Using UMLsec and goal trees for secure systems development
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ATAL
2007
Springer
15 years 3 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
PDP
2007
IEEE
15 years 4 months ago
Parallel Detection of Targets in Hyperspectral Images Using Heterogeneous Networks of Workstations
Heterogeneous networks of workstations have rapidly become a cost-effective computing solution in many application areas. This paper develops several highly innovative parallel al...
Antonio Plaza, David Valencia, Soraya Blazquez, Ja...
CCS
2011
ACM
13 years 9 months ago
PaperSpeckle: microscopic fingerprinting of paper
Paper forgery is among the leading causes of corruption in many developing regions [2]. In this paper, we introduce PaperSpeckle, a robust system that leverages the natural random...
Ashlesh Sharma, Lakshminarayanan Subramanian, Eric...
AIIDE
2008
15 years 1 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CCS
2009
ACM
15 years 4 months ago
Large-scale malware indexing using function-call graphs
A major challenge of the anti-virus (AV) industry is how to effectively process the huge influx of malware samples they receive every day. One possible solution to this problem i...
Xin Hu, Tzi-cker Chiueh, Kang G. Shin