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ATAL
2009
Springer
15 years 4 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
DSVIS
2003
Springer
15 years 3 months ago
Improving User Interface Usability Using Mobile Agents
Adapting graphical user interface (GUI) to meet higher level of usability for users is one of the most interesting questions of today’s mobile computation. Users should have GUI ...
Nikola Mitrovic, Eduardo Mena
BPM
2008
Springer
207views Business» more  BPM 2008»
14 years 11 months ago
From Personal Task Management to End-User Driven Business Process Modeling
The need to involve business users in process modeling is largely perceived in the context of Business Process Management systems. This can facilitate the elaboration of consistent...
Todor Stoitsev, Stefan Scheidl, Felix Flentge, Max...
ICIA
2007
15 years 2 days ago
An Adaptive, Emotional, and Expressive Reminding System
We are currently developing an adaptive, emotional, and expressive interface agent, which learns when and how to notify users about self-assigned tasks and events. In this paper, ...
Nadine Richard, Seiji Yamada
HCI
2007
14 years 11 months ago
Whole-System Programming of Adaptive Ambient Intelligence
Ambient intelligence involves synthesising data from a range of sources in order to exhibit meaningful adaptive behaviour without explicit user direction, driven by inputs from lar...
Simon Dobson, Paddy Nixon