This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
Abstract. We have developped a physically-based model where an object is represented by a set of mass points on its contour. Each object may be defined locally and physically usin...
We address the problem of segmenting and recognizing objects in real world images, focusing on challenging articulated categories such as humans and other animals. For this purpos...
Pablo Arbelaez, Bharath Hariharan, Chunhui Gu, Sau...
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...