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» Using Vision for Animating Virtual Humans
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ITICSE
2010
ACM
15 years 2 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
GRAPHITE
2006
ACM
15 years 3 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
CIRA
2007
IEEE
152views Robotics» more  CIRA 2007»
15 years 4 months ago
Probabilistic Semantic Mapping with a Virtual Sensor for Building/Nature detection
Abstract— In human-robot communication it is often important to relate robot sensor readings to concepts used by humans. We believe that access to semantic maps will make it poss...
Martin Persson, Tom Duckett, Christoffer Valgren, ...
AVSS
2006
IEEE
15 years 3 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
100
Voted
IJSC
2008
161views more  IJSC 2008»
14 years 9 months ago
Automatic Generation of Gaze and Gestures for Dialogues between Embodied Conversational Agents
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...