: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
We have developed a multi-modal virtual environment set-up by fusing visual and haptic images through the use of a new autostereoscopic display and a force-feedback haptic device....
Cagatay Basdogan, Mitchell J. H. Lum, Jose Salcedo...
We study the problem of object classification when training
and test classes are disjoint, i.e. no training examples of
the target classes are available. This setup has hardly be...
Christoph H. Lampert, Hannes Nickisch, Stefan Harm...