Sciweavers

7206 search results - page 1249 / 1442
» Using a Hypermedia System for Systems Engineering
Sort
View
136
Voted
ACMACE
2007
ACM
15 years 7 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
113
Voted
ICSE
2000
IEEE-ACM
15 years 7 months ago
An inheritance-based technique for building simulation proofs incrementally
This paper presents a technique for incrementally constructing safety specifications, abstract algorithm descriptions, and simulation proofs showing that algorithms meet their spe...
Idit Keidar, Roger Khazan, Nancy A. Lynch, Alexand...
162
Voted
ISPASS
2010
IEEE
15 years 5 months ago
Understanding transactional memory performance
Abstract—Transactional memory promises to generalize transactional programming to mainstream languages and data structures. The purported benefit of transactions is that they ar...
Donald E. Porter, Emmett Witchel
128
Voted
BMCBI
2008
150views more  BMCBI 2008»
15 years 3 months ago
Natural Language Processing in aid of FlyBase curators
Background: Despite increasing interest in applying Natural Language Processing (NLP) to biomedical text, whether this technology can facilitate tasks such as database curation re...
Nikiforos Karamanis, Ruth Seal, Ian Lewin, Peter M...
131
Voted
TOMACS
2010
182views more  TOMACS 2010»
15 years 2 months ago
State-dependent importance sampling for a Jackson tandem network
This paper considers importance sampling as a tool for rare-event simulation. The focus is on estimating the probability of overflow in the downstream queue of a Jacksonian two-n...
Denis I. Miretskiy, Werner R. W. Scheinhardt, Mich...
« Prev « First page 1249 / 1442 Last » Next »