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» Using a Hypermedia System for Systems Engineering
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UIST
2006
ACM
15 years 5 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
MOBICOM
2004
ACM
15 years 5 months ago
SPAWN: a swarming protocol for vehicular ad-hoc wireless networks
Future vehicular networks are expected to deploy shortrange communication technology for inter-vehicle communication. In addition to vehicle-to-vehicle communication, users will b...
Shirshanka Das, Alok Nandan, Giovanni Pau
LCPC
2004
Springer
15 years 5 months ago
Empirical Performance-Model Driven Data Layout Optimization
Abstract. Empirical optimizers like ATLAS have been very effective in optimizing computational kernels in libraries. The best choice of parameters such as tile size and degree of l...
Qingda Lu, Xiaoyang Gao, Sriram Krishnamoorthy, Ge...
HT
2003
ACM
15 years 5 months ago
The connectivity sonar: detecting site functionality by structural patterns
Web sites today serve many different functions, such as corporate sites, search engines, e-stores, and so forth. As sites are created for different purposes, their structure and...
Einat Amitay, David Carmel, Adam Darlow, Ronny Lem...
KCAP
2003
ACM
15 years 5 months ago
Building large knowledge bases by mass collaboration
Acquiring knowledge has long been the major bottleneck preventing the rapid spread of AI systems. Manual approaches are slow and costly. Machine-learning approaches have limitatio...
Matthew Richardson, Pedro Domingos
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