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» Using a Hypermedia System for Systems Engineering
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ACMACE
2005
ACM
15 years 8 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ICSR
2009
Springer
15 years 9 months ago
Extending FeatuRSEB with Concepts from Systems Engineering
FeatuRSEB is a method for domain modeling of software system families using the industry standard notation of the Unified Modeling Language. FeatuRSEB/Sys is an extension of FeatuR...
John M. Favaro, Silvia Mazzini
WOSP
2004
ACM
15 years 8 months ago
Software performance engineering of component-based systems
We propose an automated compositional approach for component-based performance engineering, called the CB-SPE. It adapts to a CB framework the concepts and steps of the wellknown ...
Antonia Bertolino, Raffaela Mirandola
SAC
2005
ACM
15 years 8 months ago
Learning system to introduce GIS to civil engineers
: A learning system to facilitate the integration of Geographical Information Systems (GIS) into the Civil Engineering curriculum is described in this paper. The principal learning...
Ronaldo Luna, William T. Lawrence, John M. Sulliva...
ICFEM
2003
Springer
15 years 8 months ago
Service-Based Systems Engineering: Consistent Combination of Services
Using service-based system descriptions simplifies the specification of complex reactive systems as found in the domain of web-services as well as embedded systems. To support a se...
Bernhard Schätz, Chris Salzmann