We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
FeatuRSEB is a method for domain modeling of software system families using the industry standard notation of the Unified Modeling Language. FeatuRSEB/Sys is an extension of FeatuR...
We propose an automated compositional approach for component-based performance engineering, called the CB-SPE. It adapts to a CB framework the concepts and steps of the wellknown ...
: A learning system to facilitate the integration of Geographical Information Systems (GIS) into the Civil Engineering curriculum is described in this paper. The principal learning...
Ronaldo Luna, William T. Lawrence, John M. Sulliva...
Using service-based system descriptions simplifies the specification of complex reactive systems as found in the domain of web-services as well as embedded systems. To support a se...