Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
Abstract— High-speed wireless communication technology (e.g. WiMAX) makes it feasible and cost-effective to build wireless back-hauls for Internet access. Compared to wired count...
Abstract. In the future it is likely that peer communities will be routinely established for the purpose of sharing electronic resources and targeted information among groups of pe...
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
In self-adaptive systems, metadata about resources in the system (e.g., services, nodes) must be dynamically published, updated, and removed. Current middleware approaches use sta...