This paper focuses on an approach to modeling shapes through the use of evolutionary optimization or genetic algorithms for functionally represented geometric objects. This repres...
Conventional tracking approaches assume proximity in space, time and appearance of objects in successive observations. However, observations of objects are often widely separated ...
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Many network applications that need to distribute content and data to a large number of clients use a hybrid scheme in which one (or more) multicast channel is used in parallel to...