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» Using an Object Reference Approach to Distributed Updates
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VMV
2008
107views Visualization» more  VMV 2008»
15 years 4 months ago
Learning with Few Examples using a Constrained Gaussian Prior on Randomized Trees
Machine learning with few training examples always leads to over-fitting problems, whereas human individuals are often able to recognize difficult object categories from only one ...
Erik Rodner, Joachim Denzler
TLDI
2009
ACM
155views Formal Methods» more  TLDI 2009»
16 years 5 days ago
Opis: reliable distributed systems in OCaml
The importance of distributed systems is growing as computing devices become ubiquitous and bandwidth becomes plentiful. Concurrency and distribution pose algorithmic and implemen...
Pierre-Évariste Dagand, Dejan Kostic, Vikto...
CW
2005
IEEE
15 years 9 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
CVIU
2010
429views more  CVIU 2010»
15 years 3 months ago
Cascade of descriptors to detect and track objects across any network of cameras
Most multi-camera systems assume a well structured environment to detect and track objects across cameras. Cameras need to be fixed and calibrated, or only objects within a traini...
Alexandre Alahi, Pierre Vandergheynst, Michel Bier...
118
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WWW
2003
ACM
16 years 4 months ago
eduSource: Interoperable Network of Learning Object Repositories
In this paper, we describe the approach to achieve a high level of interoperability in the eduSource. The eduSource project is a panCanadian collaborative project to create a test...
Marek Hatala, Griff Richards