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» Using an Object Reference Approach to Distributed Updates
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TDSC
2010
160views more  TDSC 2010»
14 years 9 months ago
Dual-Quorum: A Highly Available and Consistent Replication System for Edge Services
This paper introduces dual-quorum replication, a novel data replication algorithm designed to support Internet edge services. Edge services allow clients to access Internet service...
Lei Gao, Michael Dahlin, Jiandan Zheng, Lorenzo Al...
114
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HAPTICS
2009
IEEE
15 years 10 months ago
Remote dynamic proxies for wave-based peer-to-peer haptic interaction
This paper introduces a distributed haptic control architecture that can render direct interaction between users in addition to cooperative manipulation of virtual objects. The pr...
Zhi Li, Daniela Constantinescu
IPPS
2006
IEEE
15 years 9 months ago
Incrementally developing parallel applications with AspectJ
1 This paper presents a methodology to develop more modular parallel applications, based on aspect oriented programming. Traditional object oriented mechanisms implement applicatio...
João Luís Sobral
AINA
2005
IEEE
15 years 8 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
APSEC
2002
IEEE
15 years 8 months ago
A Virtual File System for Source Program Editing
In this paper, we propose a virtual file system, “SPDFS,” which provides global declarations in source programs as virtual files to programmers. Global declarations means ob...
Yoshida Atsushi, Fukuyasu Naoki