Sciweavers

391 search results - page 29 / 79
» Using computer games for hybrid systems controller synthesis
Sort
View
HYBRID
2010
Springer
15 years 6 months ago
Compositional analysis for linear control systems
The complexity of physical and engineering systems, both in terms of the governing physical phenomena and the number of subprocesses involved, is mirrored in ever more complex mat...
Florian Kerber, Arjan van der Schaft
REX
1991
15 years 3 months ago
From Timed to Hybrid Systems
We propose a framework for the formal speci cation and veri cation of timed and hybrid systems. For timed systems we propose a speci cation language that refers to time only throug...
Oded Maler, Zohar Manna, Amir Pnueli
DAC
2002
ACM
16 years 23 days ago
Software synthesis from synchronous specifications using logic simulation techniques
This paper addresses the problem of automatic generation of implementation software from high-level functional specifications in the context of embedded system on chip designs. So...
Yunjian Jiang, Robert K. Brayton
SIGCOMM
2009
ACM
15 years 6 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
EDUTAINMENT
2006
Springer
15 years 3 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim