Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
In recent years the development of automotive embedded devices has changed from an electrical and mechanical engineering discipline to a combination of software and electrical/mec...
Functional validation of microprocessors is growing in complexity in current and future microprocessors. Traditionally, the different components (or validation collaterals) used i...
Sreekumar V. Kodakara, Deepak Mathaikutty, Ajit Di...
Abstract. We present a method to specify software for a special kind of safetycritical embedded systems, where sensors deliver low-level values that must be abstracted and pre-proc...
Since engineered systems, e.g. aviation control, have increasingly equipped with automated and computer-supported artifacts, human-system interaction has been an important issue. U...