Sciweavers

46 search results - page 3 / 10
» Using games to investigate movement for graph comprehension
Sort
View
IV
2002
IEEE
104views Visualization» more  IV 2002»
15 years 2 months ago
An Environment for Studying the Impact of Spatialising Sonified Graphs on Data Comprehension
We describe AudioCave, an environment for exploring the impact of spatialising sonified graphs on a set of numerical data comprehension tasks. Its design builds on findings regard...
Rameshsharma Ramloll, Stephen A. Brewster
FUNGAMES
2010
14 years 10 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
EJC
2008
14 years 9 months ago
Eriksson's numbers game and finite Coxeter groups
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to i...
Robert G. Donnelly
FSTTCS
2005
Springer
15 years 3 months ago
Fixpoint Logics on Hierarchical Structures
Hierarchical graph definitions allow a modular description of graphs using modules for the specification of repeated substructures. Beside this modularity, hierarchical graph de...
Stefan Göller, Markus Lohrey
83
Voted
IV
2003
IEEE
92views Visualization» more  IV 2003»
15 years 2 months ago
Visualizing Weighted Edges in Graphs
This paper introduces a new edge length heuristic that finds a graph layout where the edge lengths are proportional to the weights on the graph edges. The heuristic can be used in...
Peter Rodgers, Paul Mutton