Sciweavers

2007 search results - page 244 / 402
» Using general-purpose programming languages for FPGA design
Sort
View
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 8 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
OOPSLA
2007
Springer
15 years 9 months ago
Using hpm-sampling to drive dynamic compilation
All high-performance production JVMs employ an adaptive strategy for program execution. Methods are first executed unoptimized and then an online profiling mechanism is used to ...
Dries Buytaert, Andy Georges, Michael Hind, Matthe...
CC
2004
Springer
15 years 8 months ago
Using Multiple Memory Access Instructions for Reducing Code Size
An important issue in embedded systems design is the size of programs. As computing devices decrease in size, yet with more and more functions, better code size optimizations are i...
Neil Johnson, Alan Mycroft
DAC
2007
ACM
16 years 4 months ago
Implicitly Parallel Programming Models for Thousand-Core Microprocessors
This paper argues for an implicitly parallel programming model for many-core microprocessors, and provides initial technical approaches towards this goal. In an implicitly paralle...
Wen-mei W. Hwu, Shane Ryoo, Sain-Zee Ueng, John H....
ICSE
2003
IEEE-ACM
15 years 8 months ago
A Tutorial on Feature Oriented Programming and Product-Lines
ct Feature Oriented Programming (FOP) is a design methodology and tools for program synthesis. The goal is to specify a target program in terms of the features that it offers, and ...
Don S. Batory