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» Using history to improve mobile application adaptation
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ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
15 years 7 months ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim
SMA
2005
ACM
168views Solid Modeling» more  SMA 2005»
15 years 7 months ago
Layered tetrahedral meshing of thin-walled solids for plastic injection molding FEM
This paper describes a method for creating a well-shaped, layered tetrahedral mesh of a thin-walled solid by adapting the surface triangle sizes to the estimated wall thickness. T...
Soji Yamakawa, Charles Shaw, Kenji Shimada
ITC
2003
IEEE
176views Hardware» more  ITC 2003»
15 years 6 months ago
Instruction Based BIST for Board/System Level Test of External Memories and Internconnects
ct This paper describes a general technique to test external memory/caches and memory interconnects using on-chip logic. Such a test methodology is expected to significantly reduc...
Olivier Caty, Ismet Bayraktaroglu, Amitava Majumda...
SIGMOD
1998
ACM
143views Database» more  SIGMOD 1998»
15 years 5 months ago
Optimal Multi-Step k-Nearest Neighbor Search
For an increasing number of modern database applications, efficient support of similarity search becomes an important task. Along with the complexity of the objects such as images...
Thomas Seidl, Hans-Peter Kriegel
AAAI
2000
15 years 2 months ago
Predicting UNIX Command Lines: Adjusting to User Patterns
As every user has his own idiosyncrasies and preferences, an interface that is honed for one user may be problematic for another. To accommodate a diverse range of users, many com...
Benjamin Korvemaker, Russell Greiner