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» Using history to improve mobile application adaptation
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NETGAMES
2004
ACM
15 years 7 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
FBIT
2007
IEEE
15 years 8 months ago
Adaptive Data Dissemination in Sensor Networks Using WPDD
In Wireless Sensor Networks (WSNs), address-based routing approaches often lead to severe problems due to node mobility, energy-saving sleep-cycles, and often missing or unreliabl...
Falko Dressler, Reinhard German, Bettina Krüg...
MIDDLEWARE
2009
Springer
15 years 8 months ago
A Cost-Sensitive Adaptation Engine for Server Consolidation of Multitier Applications
Abstract. Virtualization-based server consolidation is an important technique for cost and energy reductions in data center environments and a key enabler of cloud computing. Howev...
Gueyoung Jung, Kaustubh R. Joshi, Matti A. Hiltune...
PERCOM
2007
ACM
16 years 1 months ago
Using Digital Cameras for Text Input on Mobile Devices
This paper presents novel text input methods for mobile devices. In particular, it shows how users can capture text from books, newspapers, and other objects by using the digital ...
Frank Siegemund, Muhammad Haroon
SRDS
2006
IEEE
15 years 7 months ago
Improvements and Reconsideration of Distributed Snapshot Protocols
Distributed snapshots are an important building block for distributed systems, and, among other applications, are useful for constructing efficient checkpointing protocols. In ad...
Adnan Agbaria