Sciweavers

1596 search results - page 245 / 320
» Using knowledge nodes for knowledge discovery and collaborat...
Sort
View
ICWL
2004
Springer
15 years 3 months ago
The Agile Teaching/Learning Methodology and Its e-Learning Platform
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
Andy Hon Wai Chun
CSCW
2008
ACM
14 years 11 months ago
The computational geowiki: what, why, and how
Google Maps and its spin-offs are highly successful, but they have a major limitation: users see only pictures of geographic data. These data are inaccessible except by limited ve...
Reid Priedhorsky, Loren G. Terveen
CHI
2005
ACM
15 years 10 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai
CHI
2010
ACM
15 years 4 months ago
Fitting an activity-centric system into an ecology of workplace tools
Knowledge workers expend considerable effort managing fragmentation, characterized by constant switching among digital artifacts, when executing work activities. Activitycentric c...
Aruna D. Balakrishnan, Tara Matthews, Thomas P. Mo...
NORDICHI
2006
ACM
15 years 3 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov