Visiting museums is an increasingly popular pastime. Studies have shown that visitors can draw on their museum experience, long after their visit, to learn new things in practical ...
Trevor D. Collins, Paul Mulholland, Zdenek Zdr&aac...
The paper reports on an exploratory case study where an organizational learning methodology was used to support knowledge sharing in a medium-sized distributed software developmen...
The goal of this paper is to describe a new approach to a content creation and delivery mechanism for a programming course. This approach is based on the concept of creating a lar...
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create a...