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» Using particles to sample and control implicit surfaces
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IEEEPACT
2009
IEEE
15 years 6 months ago
Using Aggressor Thread Information to Improve Shared Cache Management for CMPs
—Shared cache allocation policies play an important role in determining CMP performance. The simplest policy, LRU, allocates cache implicitly as a consequence of its replacement ...
Wanli Liu, Donald Yeung
IJCAT
2010
161views more  IJCAT 2010»
14 years 10 months ago
Local resampling for patch-based texture synthesis in vector fields
: In order to synthesize distortionless texture on surfaces, we develop a direct and accurate approach for local resampling in vector fields, and then use the approach to synthesiz...
Renjie Chen, Ligang Liu, Guangchang Dong
ISMAR
2007
IEEE
15 years 6 months ago
Laser Pointer Tracking in Projector-Augmented Architectural Environments
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
CGF
2008
108views more  CGF 2008»
14 years 11 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
110
Voted
IJRR
2010
102views more  IJRR 2010»
14 years 10 months ago
Space-carving Kernels for Accurate Rough Terrain Estimation
Abstract— Accurate terrain estimation is critical for autonomous offroad navigation. Reconstruction of a 3D surface allows rough and hilly ground to be represented, yielding fast...
Raia Hadsell, J. Andrew Bagnell, Daniel F. Huber, ...