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» Using particles to sample and control implicit surfaces
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SIGGRAPH
1995
ACM
15 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
96
Voted
WSCG
2001
120views more  WSCG 2001»
14 years 11 months ago
Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach
We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an...
Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi ...
GRAPHICSINTERFACE
1998
14 years 11 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
104
Voted
IPMI
2007
Springer
15 years 10 months ago
Shape Modeling and Analysis with Entropy-Based Particle Systems
This paper presents a new method for constructing compact statistical point-based models of ensembles of similar shapes that does not rely on any specific surface parameterization....
Joshua E. Cates, P. Thomas Fletcher, Martin Andrea...
GRAPHICSINTERFACE
2007
14 years 11 months ago
Twinned meshes for dynamic triangulation of implicit surfaces
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
Antoine Bouthors, Matthieu Nesme