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SIGGRAPH
2000
ACM
15 years 6 months ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...
118
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SIGGRAPH
2000
ACM
15 years 6 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
CHI
2010
ACM
15 years 6 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll
SIGGRAPH
1999
ACM
15 years 6 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
ICCV
1999
IEEE
15 years 6 months ago
Camera Calibration and the Search for Infinity
This paper considers the problem of self-calibration of a camera from an image sequence in the case where the camera's internal parameters (most notably focal length) may cha...
Richard I. Hartley, Lourdes de Agapito, Ian D. Rei...
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