Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
This paper presents a new fault injection tool called Exhaustif (Exhaustive Workbench for Systems Reliability). Exhaustif is a SWIFI fault injection tool for fault tolerance verif...
Current practice in the design of application software for high-performance embedded computing systems is characterized by long development times, lack of interoperability with ot...
Abstract. We present a model of object-oriented and component-based refinement. For object-orientation, the model is class-based and refinement is about correct changes in the stru...
Most existing dynamic voltage scaling (DVS) schemes for multiple tasks assume an energy cost function (energy consumption versus execution time) that is independent of the task ch...