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ISMIS
2000
Springer
15 years 5 months ago
Design of Rough Neurons: Rough Set Foundation and Petri Net Model
This paper introduces the design of rough neurons based on rough sets. Rough neurons instantiate approximate reasoning in assessing knowledge gleaned from input data. Each neuron c...
James F. Peters, Andrzej Skowron, Zbigniew Suraj, ...
GAMEON
2003
15 years 3 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
AAAI
2000
15 years 3 months ago
GeoRep: A Flexible Tool for Spatial Representation of Line Drawings
A central problem in qualitative reasoning is understanding how people reason about space and shape with diagrams. We claim that progress in diagrammatic reasoning is being slowed...
Ronald W. Ferguson, Kenneth D. Forbus
SIGGRAPH
1991
ACM
15 years 5 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
COMSWARE
2007
IEEE
15 years 8 months ago
Impact of Network Dynamics on Tardiness of Data in Sensor Networks
- Impact of random delays and losses in sensor networks manifests in the form of tardiness of data used for processing at the sink nodes. The age of data used by the end applicatio...
Tarun Banka, Anura P. Jayasumana