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ACMACE
2005
ACM
13 years 12 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CAISE
2006
Springer
13 years 8 months ago
A Task-Driven Design Model for Collaborative AmI Systems
Abstract. Ambient intelligence (AmI) is a promising paradigm for humancentred interaction based on mobile and context-aware computing, natural interfaces and collaborative work. AM...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...