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UIST
1993
ACM
15 years 3 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CHI
2007
ACM
16 years 2 days ago
A minimal model for predicting visual search in human-computer interaction
Visual search is an important part of human-computer interaction. It is critical that we build theory about how people visually search displays in order to better support the user...
Tim Halverson, Anthony J. Hornof
ICWE
2010
Springer
14 years 10 months ago
Rapid Development of Composite Applications Using Annotated Web Services
Abstract. Developing service-based interactive applications is time consuming and nontrivial. Annotating web services with additional information about the user interface and behav...
Lars Dannecker, Marius Feldmann, Tobias Nestler, G...
CGF
2002
145views more  CGF 2002»
14 years 11 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
PCI
2005
Springer
15 years 5 months ago
A Graphical Rule Authoring Tool for Defeasible Reasoning in the Semantic Web
Defeasible reasoning is a rule-based approach for efficient reasoning with incomplete and inconsistent information. Such reasoning is useful for many applications in the Semantic W...
Nick Bassiliades, Efstratios Kontopoulos, Grigoris...