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» Using ubiquitous computing in interactive mobile marketing
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121
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CHI
2003
ACM
16 years 4 months ago
PhotoPhone entertainment
We demonstrate two complementary interaction techniques for electronic large displays that are designed for cameraequipped mobile phones. The first one enables the direct selectio...
Johan Thoresson
111
Voted
NORDICHI
2004
ACM
15 years 9 months ago
Rhythmic interaction with a mobile device
We describe a rhythmic interaction mechanism for mobile devices. A PocketPC with a three degree of freedom linear acceleration meter is used as the experimental platform for data ...
Vuokko Lantz, Roderick Murray-Smith
113
Voted
CHI
2005
ACM
16 years 4 months ago
Waterbot: exploring feedback and persuasive techniques at the sink
This paper presents an exploration of user interfaces, persuasive interfaces and feedback techniques in the domain of the sink. Waterbot is a system to inform and motivate behavio...
Ernesto Arroyo, Leonardo Bonanni, Ted Selker
130
Voted
CHI
2007
ACM
16 years 4 months ago
Shoogle: excitatory multimodal interaction on mobile devices
Shoogle is a novel, intuitive interface for sensing data within a mobile device, such as presence and properties of text messages or remaining resources. It is based around active...
John Williamson, Roderick Murray-Smith, Stephen Hu...
129
Voted
CHI
2011
ACM
14 years 7 months ago
User-defined motion gestures for mobile interaction
Modern smartphones contain sophisticated sensors to monitor three-dimensional movement of the device. These sensors permit devices to recognize motion gestures— deliberate movem...
Jaime Ruiz, Yang Li, Edward Lank