Today's mobile phones are essentially off-the-shelf, mass-market wearable computers. In this paper, we describe mobile social software that uses location, proximity and tone ...
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
Mobile users listen to large digital music libraries with thousands of songs. Browsing such libraries in mobile contexts is difficult due to constraints of the context and devices...
The challenge of peer-to-peer computing goes beyond simple file sharing. In the DBGlobe project, we view the multitude of peers carrying data and services as a superdatabase. Our ...
With the mobile computing evolution, portable devices have emerged in the market with the possibility of connection to IP networks using wireless technologies. The migration from f...