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» Using ubiquitous computing in interactive mobile marketing
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IPSN
2007
Springer
15 years 7 months ago
Building a sensor network of mobile phones
Mobile phones have two sensors: a camera and a microphone. The widespread and ubiquitous nature of mobile phones around the world makes it attractive to build a large-scale sensor...
Aman Kansal, Michel Goraczko, Feng Zhao
HT
2009
ACM
14 years 11 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
NIPS
2004
15 years 2 months ago
Using Machine Learning to Break Visual Human Interaction Proofs (HIPs)
Machine learning is often used to automatically solve human tasks. In this paper, we look for tasks where machine learning algorithms are not as good as humans with the hope of ga...
Kumar Chellapilla, Patrice Y. Simard
CHI
2005
ACM
16 years 1 months ago
Toward wearable social networking with iBand
The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
CHI
2011
ACM
14 years 5 months ago
Deep shot: a framework for migrating tasks across devices using mobile phone cameras
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
Tsung-Hsiang Chang, Yang Li