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» Using ubiquitous computing in interactive mobile marketing
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ACMACE
2008
ACM
15 years 3 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
CHI
2003
ACM
16 years 1 months ago
SmartPad: a finger-sensing keypad for mobile interaction
This paper introduces SmartPad, a new input device for mobile computers that is an enhanced physical keypad by a finger position sensor. This input device acts as a normal keypad ...
Jun Rekimoto, Haruo Oba, Takaaki Ishizawa
CHI
2009
ACM
15 years 8 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
MHCI
2007
Springer
15 years 7 months ago
Incidental information and mobile search
There is much interest in providing effective mobile search tools. Our focus is the value of in situ sharing of users’ mobile search activity. The QnotA prototype displays other...
David Arter, George Buchanan, Matt Jones, Richard ...
SEM
2004
Springer
15 years 6 months ago
Supporting Generalized Context Interactions
Abstract. Context-awareness refers to a computing model where application behavior is driven by a continually-changing environment. Mobile computing poses unique challenges to cont...
Gregory Hackmann, Christine Julien, Jamie Payton, ...