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» Using ubiquitous computing in interactive mobile marketing
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104
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CHI
2007
ACM
16 years 1 months ago
Keystroke-level model for advanced mobile phone interaction
The design of applications using mobile devices needs a different quality assessment than those known for desktop applications. Of the many aspects that have to be taken into acco...
Paul Holleis, Friederike Otto, Heinrich Hussmann, ...
MHCI
2005
Springer
15 years 7 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
PERCOM
2008
ACM
16 years 1 months ago
On-demand Video Streaming in Mobile Opportunistic Networks
Providing on-demand video streaming services to large numbers of nodes in mobile wireless networks is a challenging task. We propose MOVi (Mobile Opportunistic Video-on-demand), a...
Hayoung Yoon, JongWon Kim, Feiselia Tan, Robert Hs...
81
Voted
CHI
2002
ACM
16 years 1 months ago
Hubbub: a sound-enhanced mobile instant messenger that supports awareness and opportunistic interactions
There have been many attempts to support awareness and lightweight interactions using video and audio, but few have been built on widely available infrastructure. Text-based syste...
Ellen Isaacs, Alan Walendowski, Dipti Ranganthan
MHCI
2005
Springer
15 years 7 months ago
Exploring bluetooth based mobile phone interaction with the hermes photo display
One of the most promising possibilities for supporting user interaction with public displays is the use of personal mobile phones. Furthermore, by utilising Bluetooth users should...
Keith Cheverst, Alan J. Dix, Daniel Fitton, Christ...