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CGF
2006
173views more  CGF 2006»
15 years 6 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
164
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CHI
2008
ACM
16 years 6 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton
ICMCS
2009
IEEE
185views Multimedia» more  ICMCS 2009»
15 years 3 months ago
Connecting content to community in social media via image content, user tags and user communication
In this paper we develop a recommendation framework to connect image content with communities in online social media. The problem is important because users are looking for useful...
Munmun De Choudhury, Hari Sundaram, Yu-Ru Lin, Aji...
MTSR
2007
Springer
16 years 8 days ago
The Human Art of Encoding: Markup as Documentary Practice
This paper describes the Markup Analysis Project, a research initiative of the Information Policy and Practice Research Group at the University of Sydney to investigate frameworks ...
Paul Scifleet, Susan P. Williams, Creagh Cole
CHI
2007
ACM
16 years 6 months ago
GUIDe: gaze-enhanced UI design
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Manu Kumar, Terry Winograd