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ISMAR
2003
IEEE
15 years 5 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
WWW
2009
ACM
16 years 13 days ago
Web 2.0: blind to an accessible new world
With the advent of Web 2.0 technologies, websites have evolved from static pages to dynamic, interactive Web-based applications with the ability to replicate common desktop functi...
Joshua M. Hailpern, Loretta Guarino Reid, Richard ...
MHCI
2009
Springer
15 years 6 months ago
Information empowerment through mobile learning
Information empowers those who make sense from its successful interpretation; this is especially true on the subject of weather where the recipient is required to have prior forms...
Raymond Koon Chuan Koh, Henry Xin Liong Tan, Henry...
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 4 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
VW
1998
Springer
153views Virtual Reality» more  VW 1998»
15 years 4 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul