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CHI
2007
ACM
16 years 6 days ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
PRESENCE
2000
92views more  PRESENCE 2000»
14 years 11 months ago
Virtual Explorer: Interactive Virtual Environment for Education
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...
CSCWD
2008
Springer
15 years 1 months ago
Collaboration in scientific visualization
This paper discusses the key collaborative features of scientific visualization systems. An experiment with several groups of users has been conducted to evaluate the usability an...
Steve Casera, Peter Kropf
GAMEON
2003
15 years 1 months ago
Mimicry: Another Approach for Interactive Comedy
In this paper, we discuss another approach based on mimicry for interactive comedy, a relatively new genre in interactive drama. An interactive comedy system is proposed in which ...
Ruck Thawonmas, Hiroki Hassaku, Keisuke Tanaka
SIGCSE
2006
ACM
132views Education» more  SIGCSE 2006»
15 years 5 months ago
An interactive tutorial system for Java
interactive teaching materials, primarily because of its integration with the web through the applet mechanism. The 1997 and 1998 ITiCSE conferences convened working groups to deve...
Eric Roberts