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ISMAR
2003
IEEE
15 years 7 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
SSR
1997
98views more  SSR 1997»
15 years 3 months ago
Toward Software Plug-and-Play
The growing size and complexity of systems has revealed many shortcomings of existing software engineering practices, for example, lack of scalability. This in turn raised interes...
François Bronsard, Douglas Bryan, Wojtek Ko...
ICSE
2008
IEEE-ACM
16 years 2 months ago
On the automation of fixing software bugs
Software Testing can take up to half of the resources of the development of new software. Although there has been a lot of work on automating the testing phase, fixing a bug after...
Andrea Arcuri
TASE
2008
IEEE
15 years 1 months ago
Event-B Specification of a Situated Multi-Agent System: Study of a Platoon of Vehicles
Situated Multi-Agents Systems (MAS), and other Agentbased systems, are often complex. Formal reasoning is needed to ensuring their correctness and structuring their development. E...
Arnaud Lanoix
KBSE
2007
IEEE
15 years 8 months ago
Feature interaction analysis: a maintenance perspective
Software systems have become more complex, with myriad features and multiple functionalities. A major challenge in developing and maintaining such complex software is to identify ...
Maryam Shiri, Jameleddine Hassine, Juergen Rilling