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» Validation of Object Oriented Models using Animation
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AFRIGRAPH
2001
ACM
15 years 4 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
GRAPHICSINTERFACE
2003
15 years 1 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
131
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SIBGRAPI
2005
IEEE
15 years 6 months ago
Background Subtraction and Shadow Detection in Grayscale Video Sequences
Tracking moving objects in video sequence is an important problem in computer vision, with applications several fields, such as video surveillance and target tracking. Most techn...
Julio Cezar Silveira Jacques Jr., Cláudio R...
ICPR
2008
IEEE
16 years 1 months ago
Generic scale-space process for handwriting documents analysis
This paper presents a generic architecture for handwriting documents analysis. It covers all analysis steps from the content description of the document (layout analysis, handwrit...
Guillaume Joutel, Hubert Emptoz, Véronique ...
CLEAR
2006
Springer
199views Biometrics» more  CLEAR 2006»
15 years 4 months ago
Head Pose Tracking and Focus of Attention Recognition Algorithms in Meeting Rooms
Abstract. The paper presents an evaluation of both head pose and visual focus of attention (VFOA) estimation algorithms in a meeting room environment. Head orientation is estimated...
Sileye O. Ba, Jean-Marc Odobez