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» Validation of Object Oriented Models using Animation
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SIGGRAPH
1995
ACM
15 years 4 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
134
Voted
TOG
2012
181views Communications» more  TOG 2012»
13 years 2 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
113
Voted
IJCV
2008
188views more  IJCV 2008»
15 years 15 days ago
Partial Linear Gaussian Models for Tracking in Image Sequences Using Sequential Monte Carlo Methods
The recent development of Sequential Monte Carlo methods (also called particle filters) has enabled the definition of efficient algorithms for tracking applications in image sequen...
Elise Arnaud, Étienne Mémin
142
Voted
MIR
2006
ACM
223views Multimedia» more  MIR 2006»
15 years 6 months ago
Adaptive image retrieval using a Graph model for semantic feature integration
The variety of features available to represent multimedia data constitutes a rich pool of information. However, the plethora of data poses a challenge in terms of feature selectio...
Jana Urban, Joemon M. Jose
118
Voted
CGF
2011
14 years 4 months ago
Interactive Modeling of City Layouts using Layers of Procedural Content
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...