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IJCAI
2007
15 years 7 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
NIPS
2004
15 years 7 months ago
Generative Affine Localisation and Tracking
We present an extension to the Jojic and Frey (2001) layered sprite model which allows for layers to undergo affine transformations. This extension allows for affine object pose t...
John M. Winn, Andrew Blake
IMAGING
2003
15 years 7 months ago
Interactive Goniochromatic Color Design
An interactive program has been developed to assist in the design of new goniochromatic colors. The program gives the user a unique set of controls over a second order polynomial ...
Clement Shimizu, Gary W. Meyer, Joseph P. Wingard
WSC
2001
15 years 7 months ago
Reducing input parameter uncertainty for simulations
Parameters of statistical distributions that are input to simulations are typically not known with certainty. For existing systems, or variations on existing systems, they are oft...
Szu Hui Ng, Stephen E. Chick
WSC
1998
15 years 7 months ago
Reactive Tabu Search in Unmanned Aerial Reconnaissance Simulations
We apply a Reactive Tabu Search (RTS) heuristic within a discrete-event simulation to solve routing problems for Unmanned Aerial Vehicles (UAVs). Our formulation represents this p...
Joel L. Ryan, T. Glenn Bailey, James T. Moore, Wil...