In many cases the surfaces of geometric models consist of a large number of triangles. Several algorithms were developed to reduce the number of triangles required to approximate ...
Reinhard Klein, Gunther Liebich, Wolfgang Stra&szl...
This report details our development of a computer controlled spotlight with four actuated degrees-of-freedom for pan, tilt, linear movement, and beam focusing. We review the mecha...
We illustrate a simple algorithm for approximating the medial axis of a 2D shape with smooth boundary from a sample of this boundary. The algorithm is compared to a more general a...
We propose artificial potential fields as a support theory for a feature linking algorithm. This algorithm operates on 3D triangle meshes derived from multiple range scans of an o...
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...