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TVCG
2008
324views more  TVCG 2008»
15 years 4 months ago
Curve-Skeleton Extraction Using Iterative Least Squares Optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
Yu-Shuen Wang, Tong-Yee Lee
ICRA
2010
IEEE
153views Robotics» more  ICRA 2010»
15 years 3 months ago
High-speed 3D object recognition using additive features in a linear subspace
— In this paper we propose a method of high-speed 3D object recognition using linear subspace method and our 3D features. This method can be applied to partial models with any si...
Asako Kanezaki, Hideki Nakayama, Tatsuya Harada, Y...
TNN
2010
233views Management» more  TNN 2010»
14 years 11 months ago
A hierarchical RBF online learning algorithm for real-time 3-D scanner
In this paper, a novel real-time online network model is presented. It is derived from the hierarchical radial basis function (HRBF) model and it grows by automatically adding unit...
Stefano Ferrari, Francesco Bellocchio, Vincenzo Pi...
ICCV
2011
IEEE
14 years 4 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...

Source Code
1378views
14 years 28 days ago
gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...