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3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 9 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
129
Voted
HAPTICS
2002
IEEE
15 years 9 months ago
Understanding of Fingernail-Bone Interaction and Fingertip Hemodynamics for Fingernail Sensor Design
When the human fingertip is pressed against a surface or bent, the hemodynamic state of the fingertip is altered due to mechanical interactions between the fingernail and bone. No...
Stephen A. Mascaro, H. Harry Asada
SIGGRAPH
2010
ACM
15 years 9 months ago
Discrete viscous threads
We present a continuum-based discrete model for thin threads of viscous fluid by drawing upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and ...
Miklós Bergou, Basile Audoly, Etienne Vouga, Max ...
SIGGRAPH
2000
ACM
15 years 9 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
141
Voted
CGI
1999
IEEE
15 years 9 months ago
Volume Decimation of Irregular Tetrahedral Grids
Rendering highly complex models can be time and space prohibitive, and decimation is an important tool in providing simplifications. A decimated model may replace the original ent...
Allen Van Gelder, Vivek Verma, Jane Wilhelms