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» Varying the user interaction within multi-agent systems
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VW
1998
Springer
153views Virtual Reality» more  VW 1998»
15 years 2 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
IPPS
2005
IEEE
15 years 3 months ago
Self-Adaptive Scheduler Parameterization via Online Simulation
High-end parallel systems present a tremendous research challenge on how to best allocate their resources to match dynamic workload characteristics and user habits that are often ...
Barry Lawson, Evgenia Smirni
AGENTS
2001
Springer
15 years 2 months ago
Adjustable autonomy in real-world multi-agent environments
Through adjustable autonomy (AA), an agent can dynamically vary the degree to which it acts autonomously, allowing it to exploit human abilities to improve its performance, but wi...
Paul Scerri, David V. Pynadath, Milind Tambe
CHI
2009
ACM
15 years 10 months ago
Aurally and visually enhanced audio search with soundtorch
Finding a specific or an artistically appropriate sound in a vast collection comprising thousands of audio files containing recordings of, say, footsteps, gunshots, and thundercla...
Sebastian Heise, Michael Hlatky, Jörn Lovisca...
ACMACE
2005
ACM
15 years 3 months ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...