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» Varying the user interaction within multi-agent systems
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CHI
2005
ACM
15 years 10 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2010
ACM
15 years 4 months ago
The role of community and groupware in geocache creation and maintenance
Applications that provide location-based experiences are an increasingly viable design space given the proliferation of GPS-enabled mobile devices. However, these applications are...
Carman Neustaedter, Anthony Tang, Tejinder K. Judg...
NOSSDAV
2010
Springer
15 years 2 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
CRITIS
2007
14 years 11 months ago
Managing Critical Infrastructures through Virtual Network Communities
Abstract. Virtual Interacting Network CommunIty (Vinci) is an abstract architecture to share in a secure way an ICT infrastructure among several user communities, each with its own...
Fabrizio Baiardi, Gaspare Sala, Daniele Sgandurra
MSV
2007
14 years 11 months ago
Visualizing Knowledge Domain Citation and Semantic Structure
- Researchers are faced with a wide range of tasks when interacting with the literature of a scientific field. These tasks range from determining the field’s seminal documents, f...
Richard H. Fowler, Kyle Picou, Wendy Fowler, Yavuz...