Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Almost all system and application design for multimedia systems is based around a single user working in isolation to perform some task yet much of the work for which we use comput...
Alan F. Smeaton, Hyowon Lee, Colum Foley, Sin&eacu...
We introduce a resource adaptive agent mechanism which supports the user of an interactive theorem proving system. The mechanism, an extension of 5 , uses a two layered architectur...
The following paper describes FSS-WASTL, a system for the acquisition of semantic knowledge within XTRA – a natural language access system to expert systems. Starting from user-...
Roman M. Jansen-Winkeln, Alassane Ndiaye, Norbert ...
This paper describes a novel physical icon [3] or “phicon-” based system that can be programmed to issue a range of commands about what the user wishes to do with handdrawn wh...
Darnell J. Moore, Roy Want, Beverly L. Harrison, A...