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» Varying the user interaction within multi-agent systems
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WSCG
2003
145views more  WSCG 2003»
14 years 11 months ago
Analysis of Four-Dimensional Cardiac Data Sets Using Skeleton-Based Segmentation
Computer-aided analysis of four-dimensional tomography data has become an important tool in modern cardiology. In order to examine the capability and health of a patient’s cardi...
André Neubauer, Rainer Wegenkittl
DIGRA
2005
Springer
15 years 3 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
CHI
2010
ACM
15 years 4 months ago
The design and evaluation of multitouch marking menus
Despite the considerable quantity of research directed towards multitouch technologies, a set of standardized UI components have not been developed. Menu systems provide a particu...
G. Julian Lepinski, Tovi Grossman, George W. Fitzm...
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JCDL
2005
ACM
127views Education» more  JCDL 2005»
15 years 3 months ago
Assessing tools for use with webcasts
This research assessed the effectiveness of selected interface tools in helping people respond to classic information tasks with webcasts. Rather than focus on a classic search/br...
Elaine G. Toms, Christine Dufour, Jonathan Lewis, ...
ACMACE
2011
ACM
13 years 10 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...