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» Vector Geometry for Computer Graphics
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110
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DCC
2001
IEEE
16 years 2 months ago
Compression of the Layered Depth Image
A layered depth image (LDI) is a new popular representation and rendering method for objects with complex geometries. Similar to a 2D image, the LDI consists of an array of pixels...
Jiangang Duan, Jin Li
SIBGRAPI
2006
IEEE
15 years 8 months ago
Point set compression through BSP quantization
This work introduces a new compression scheme for point sets. This scheme relies on an adaptive binary space partition (BSP) which takes into account the geometric structure of the...
Alex Laier Bordignon, Thomas Lewiner, Hélio...
SCVMA
2004
Springer
15 years 8 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
94
Voted
SIGGRAPH
2010
ACM
15 years 7 months ago
Illustrating how mechanical assemblies work
How things work visualizations use a variety of visual techniques to depict the operation of complex mechanical assemblies. We present an automated approach for generating such vi...
Niloy J. Mitra, Yong-Liang Yang, Dong-Ming Yan, Wi...
104
Voted
PG
2000
IEEE
15 years 7 months ago
Interpolating and Approximating Moving Frames Using B-splines
The representation of moving geometry entities is an important issue in the fields of CAD/CAM and robotics motion design. We present a method to interpolate the moving frame homog...
Lizhuang Ma, Tony K. Y. Chan, Zhongding Jiang