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» Vector Geometry for Computer Graphics
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RT
1999
Springer
15 years 6 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...
SIGGRAPH
1998
ACM
15 years 6 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
CGI
2004
IEEE
15 years 6 months ago
BlobTree Trees
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
Callum Galbraith, Peter MacMurchy, Brian Wyvill
DCC
2010
IEEE
15 years 2 months ago
On linear sets on a projective line
Linear sets generalise the concept of subgeometries in a projective space. They have many applications in finite geometry. In this paper we address two problems for linear sets: t...
Michel Lavrauw, Geertrui Van de Voorde
TOG
2010
117views more  TOG 2010»
14 years 9 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...