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CGF
1999
126views more  CGF 1999»
15 years 2 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
CGF
2004
173views more  CGF 2004»
15 years 2 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
98
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INFOCOM
2009
IEEE
15 years 9 months ago
Computing the Capacity Region of a Wireless Network
—We consider a wireless network of n nodes that communicate over a common wireless medium under some interference constraints. Our work is motivated by the need for an efficient...
Ramakrishna Gummadi, Kyomin Jung, Devavrat Shah, R...
VISSYM
2004
15 years 3 months ago
Texture-Based Flow Visualization on Isosurfaces
Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
Robert S. Laramee, Jürgen Schneider, Helwig H...
PG
2007
IEEE
15 years 8 months ago
Image-Space Caustics and Curvatures
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...
Xuan Yu, Feng Li, Jingyi Yu